//============================================================================= // KFExplosionActor_HuskCannon //============================================================================= // Specialized explosion actor for the player-based Husk Cannon. //============================================================================= // Killing Floor 2 // Copyright (C) 2017 Tripwire Interactive LLC //============================================================================= class KFExplosionActor_HuskCannon extends KFExplosionActor; var float DamageScale; simulated function float GetDamageFor(Actor Victim) { return ExplosionTemplate.Damage * DamageScale; } defaultproperties { DamageScale=1.f }