//============================================================================= // KFDifficulty_ClotCyst //============================================================================= // Per Zed, per difficulty balance settings //============================================================================= // Killing Floor 2 // Copyright (C) 2016 Tripwire Interactive LLC //============================================================================= class KFDifficulty_ClotCyst extends KFMonsterDifficultyInfo abstract; defaultproperties { // Normal difficulty Normal={(HealthMod=0.750000, HeadHealthMod=0.750000, RallySettings={(bCanRally=false)} )} // Hard difficulty Hard={(DamagedSprintChance=0.70, //0.01 RallySettings={(bCanRally=false)} )} // Suicidal difficulty Suicidal={(SprintChance=0.5, //0.05 DamagedSprintChance=1.0, RallySettings={(bCauseSprint=true, DealtDamageModifier=2.0, TakenDamageModifier=0.5)} //{(bCauseSprint=true, DealtDamageModifier=1.5, TakenDamageModifier=0.9)} )} // Hell On Earth difficulty HellOnEarth={(SprintChance=0.85, //0.4 DamagedSprintChance=1., //0.8 RallySettings={(bCauseSprint=true, DealtDamageModifier=2.0, TakenDamageModifier=0.5)} )} // Versus Rally settings RallySettings_Versus={(bCauseSprint=true)} RallySettings_Player_Versus={(DealtDamageModifier=1.2)} }