/** * Session handler interface * * Copyright 2008 Epic Games, Inc. All Rights Reserved * * @author Michiel 'elmuerte' Hendriks */ interface ISessionHandler; /** * Create a new session */ function ISession create(); /** * Get an existing session. Returns none when there is no session with that id. */ function ISession get(string id); /** * Destroy the given session. */ function bool destroy(ISession session); /** * Destroy all sessions */ function destroyAll();