/** * * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ //============================================================================= // GeomModifier_Edit: Maniupalating selected objects with the widget //============================================================================= class GeomModifier_Edit extends GeomModifier native; cpptext { /** * @return TRUE if the delta was handled by this editor mode tool. */ virtual UBOOL InputDelta(struct FEditorLevelViewportClient* InViewportClient,FViewport* InViewport,FVector& InDrag,FRotator& InRot,FVector& InScale); } defaultproperties { Description="Edit" }