/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class SeqAct_MobileRemoveInputZone extends SequenceAction native; cpptext { void Activated(); }; var() string ZoneName; defaultproperties { ObjName="Remove Input Zone" ObjCategory="Mobile" InputLinks(0)=(LinkDesc="In") OutputLinks(0)=(LinkDesc="Out") VariableLinks.Empty }