/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class InterpTrackInstColorProp extends InterpTrackInstProperty native(Interpolation); cpptext { virtual void SaveActorState(UInterpTrack* Track); virtual void RestoreActorState(UInterpTrack* Track); virtual void InitTrackInst(UInterpTrack* Track); } /** Pointer to color property in TrackObject. */ var pointer ColorProp; /** Saved value for restoring state when exiting Matinee. */ var color ResetColor;