/** * * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class CeilingReachSpec extends ReachSpec native; cpptext { virtual INT CostFor( APawn* P ); virtual INT AdjustedCostFor( APawn* P, const FVector& StartToGoalDir, ANavigationPoint* Goal, INT Cost ); #if __TW_PATHFINDING_ virtual FPlane PathColor() { return FPlane( 0.89f, 0.565f, 0.294f, 1.f ); } #endif } defaultproperties { }