class SeqAct_AkStartAmbientSound extends SequenceAction native; cpptext { void Activated(); }; defaultproperties { ObjName="AkStartAmbientSound" ObjCategory="AkAudio" InputLinks(0)=(LinkDesc="Start All") InputLinks(1)=(LinkDesc="Stop All") InputLinks(2)=(LinkDesc="Start Target(s)") InputLinks(3)=(LinkDesc="Stop Targets(s)") }