//============================================================================= // KFMusicTrackInfo //============================================================================= // Describes a KF2 music track (start/stop event, song info, etc.) //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC // - It Was I //============================================================================= class KFMusicTrackInfo extends Object native hidecategories(Object); /** track to play (with vocals) */ var() AkEvent StandardTrack; /** track to play (without vocals) */ var() AkEvent InstrumentalTrack; /** event to stop both standard and instrumental tracks */ var() AkEvent StopEvent; /** determines the minimum allowable game intensity for this track */ var() byte MinGameIntensityLevel; /** determines the maximum allowable game intensity for this track */ var() byte MaxGameIntensityLevel; /** whether this track should loop */ var() bool bLoop; /** Name of track */ var() name TrackName; /** Name of performing artist */ var() name ArtistName; /** Name of album from which track comes */ var() name AlbumName; defaultproperties { MinGameIntensityLevel=0 MaxGameIntensityLevel=10 }