//============================================================================= // KFGFxWidget_ButtonPrompt //============================================================================= // //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC // - Zane Gholson 11/17/2014 //============================================================================= class KFGFxWidget_ButtonPrompt extends KFGFxObject_Menu; var localized string CancelString; var localized string ConfirmString; function InitializeMenu( KFGFxMoviePlayer_Manager InManager ) { super.InitializeMenu(InManager); LocalizeWidget(); } function LocalizeWidget() { local GFxObject LocalizedObject; LocalizedObject = CreateObject("Object"); LocalizedObject.SetString("cancel", CancelString); LocalizedObject.SetString("confirm", ConfirmString); LocalizedObject.SetString("reset",Localize("KFGFxOptionsMenu_Graphics","DefaultString","KFGame")); LocalizedObject.SetString("party", Localize("KFGFxWidget_BaseParty", "SquadString", "KFGame")); LocalizedObject.SetString("config", Localize("KFGFxPerksContainer_SkillsSummary", "ConfigureString", "KFGame")); SetObject("localizedText", LocalizedObject); } DefaultProperties { }