//============================================================================= // KFDT_Fire_Napalm //============================================================================= // Damage caused by heat and combustion //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC //============================================================================= class KFDT_Fire_Napalm extends KFDT_Fire abstract; `include(KFGameDialog.uci) defaultproperties { DoT_Type=DOT_Fire DoT_Duration=5.0 DoT_Interval=1.0 DoT_DamageScale=0.4 bIgnoreSelfInflictedScale=true }