//============================================================================= // KFWeap_Knife_Firebug //============================================================================= // Class Description //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC // - Author 4/14/2014 //============================================================================= class KFWeap_Knife_Firebug extends KFWeap_Edged_Knife; defaultproperties { // Zooming/Position PlayerViewOffset=(X=10,Y=10,Z=0) // Content PackageKey="FireBug_Knife" FirstPersonMeshName="WEP_1P_FireBug_Knife_MESH.Wep_1stP_FirebugKnife_Rig" AttachmentArchetypeName="WEP_FireBug_Knife_ARCH.Wep_FirebugKnife_3P" Begin Object Name=FirstPersonMesh AnimSets(0)=AnimSet'WEP_1P_CommandoKnife_ANIM.Wep_1stP_CommKnife_Anim' End Object // Inventory AssociatedPerkClasses(0)=class'KFPerk_Firebug' WeaponSelectTexture=Texture2D'WEP_UI_Firebug_Knife_TEX.UI_WeaponSelect_FirebugKnife' }