//============================================================================= // KFSeasonalEventStats_Summer2021 //============================================================================= // Tracks event-specific challenges/accomplishments for Summer 2021 //============================================================================= // Killing Floor 2 // Copyright (C) 2021 Tripwire Interactive LLC //============================================================================= class KFSeasonalEventStats_Summer2021 extends KFSeasonalEventStats; var transient private const int ZedsStompRequired, LaserKillsRequired, JumpKillsRequired, EndlessWaveRequired; private event Initialize(string MapName) { local string CapsMapName; CapsMapName = Caps(MapName); bObjectiveIsValidForMap[0] = 1; // Stomp on 50 Zeds bObjectiveIsValidForMap[1] = 0; // Complete the Weekly on Moonbase bObjectiveIsValidForMap[2] = 0; // Use the laser trap to kill 20 Zeds on Moonbase bObjectiveIsValidForMap[3] = 0; // Kill 300 Zeds while jumping in the air on Moonbase bObjectiveIsValidForMap[4] = 0; // Complete wave 15 on Endless Hard or higher difficulty on Moonbase if (CapsMapName == "KF-MOONBASE") { bObjectiveIsValidForMap[1] = 1; bObjectiveIsValidForMap[2] = 1; bObjectiveIsValidForMap[3] = 1; bObjectiveIsValidForMap[4] = 1; } SetSeasonalEventStatsMax(ZedsStompRequired, 0, LaserKillsRequired, JumpKillsRequired, 0); } private event GrantEventItems() { if (Outer.IsEventObjectiveComplete(0) && Outer.IsEventObjectiveComplete(1) && Outer.IsEventObjectiveComplete(2) && Outer.IsEventObjectiveComplete(3) && Outer.IsEventObjectiveComplete(4)) { // @TODO: Set Proper Reward ID // GrantEventItem(8844); } } simulated event OnGameWon(class GameClass, int Difficulty, int GameLength, bool bCoOp) { // Moonbase weekly if (bObjectiveIsValidForMap[1] != 0) { if (GameClass == class'KFGameInfo_WeeklySurvival') { FinishedObjective(SEI_Summer, 1); } } } simulated function OnZedKilled(class MonsterClass, int Difficulty, class DT) { local int ObjIdx; local KFPlayerController KFPC; local KFPawn_Human KFP; // Laser Kills ObjIdx = 2; if (bObjectiveIsValidForMap[ObjIdx] != 0) { if (ClassIsChildOf(DT, class'KFDT_EMPTrap')) { IncrementSeasonalEventStat(ObjIdx, 1); if (Outer.GetSeasonalEventStatValue(ObjIdx) >= LaserKillsRequired) { FinishedObjective(SEI_SUMMER, ObjIdx); } } } ObjIdx = 3; if (bObjectiveIsValidForMap[ObjIdx] != 0) { KFPC = Outer.MyKFPC; if (KFPC != none) { KFP = KFPawn_Human(KFPC.Pawn); if (KFP != none && KFP.Physics == PHYS_Falling) { IncrementSeasonalEventStat(ObjIdx, 1); if (Outer.GetSeasonalEventStatValue(ObjIdx) >= JumpKillsRequired) { FinishedObjective(SEI_SUMMER, ObjIdx); } } } } } simulated function OnHitGiven(class DT) { local int ObjIdx; ObjIdx = 0; // Stomps if (ClassIsChildOf(DT, class'DmgType_Crushed')) { IncrementSeasonalEventStat(ObjIdx, 1); if (Outer.GetSeasonalEventStatValue(ObjIdx) >= ZedsStompRequired) { FinishedObjective(SEI_SUMMER, ObjIdx); } } } simulated event OnWaveCompleted(class GameClass, int Difficulty, int WaveNum) { local int ObjIdx; // Waves in Endless hard ObjIdx = 4; if (bObjectiveIsValidForMap[ObjIdx] != 0) { if (WaveNum >= EndlessWaveRequired && GameClass == class'KFGameInfo_Endless' && Difficulty >= `DIFFICULTY_HARD) { FinishedObjective(SEI_Summer, ObjIdx); } } } defaultproperties { ZedsStompRequired=50 LaserKillsRequired=20 JumpKillsRequired=300 EndlessWaveRequired=15 }