//============================================================================= // KFSM_BloatKingSubspawn_Explode //============================================================================= // BK poop death explosion. On animation finish, triggers pawn explosion. //============================================================================= // Killing Floor 2 // Copyright (C) 2017 Tripwire Interactive LLC //============================================================================= class KFSM_BloatKingSubspawn_Explode extends KFSM_PlaySingleAnim; var float AnimLength; var float AnimTicked; function Tick(float DeltaTime) { local KFPawn_Monster OwnerMonster; super.Tick(DeltaTime); if (AnimLength > 0) { AnimTicked += DeltaTime; AnimTicked = FClamp(AnimTicked, 0.f, AnimLength); OwnerMonster = KFPawn_Monster(KFPOwner); if(OwnerMonster != none) { OwnerMonster.RepInflateMatParams.RepInflateMatParam = Max(OwnerMonster.RepInflateMatParams.RepInflateMatParam, FloatToByte(AnimTicked / AnimLength)); OwnerMonster.RepInflateMatParams.Count += 1; OwnerMonster.HandleDamageInflation(); } } } function SpecialMoveStarted(bool bForced, Name PrevMove) { Super.SpecialMoveStarted(bForced, PrevMove); AnimLength = KFPOwner.Mesh.GetAnimLength(AnimName); } function SpecialMoveEnded(Name PrevMove, Name NextMove) { super.SpecialMoveEnded(PrevMove, NextMove); if (KFPawn_ZedBloatKingSubspawn(KFPOwner) != none) { KFPawn_ZedBloatKingSubspawn(KFPOwner).DelayExplode(); } } defaultproperties { Handle=KFSM_BloatKingSubspawn_Explode AnimName=Atk_Explode AnimStance=EAS_FullBody bDisableSteering=true bDisableMovement=true bDisableTurnInPlace=true bLockPawnRotation=true bCanBeInterrupted=false CustomRotationRate=(Pitch=0, Yaw=0, Roll=0) }