//============================================================================= // KFProj_Bullet_HVStormCannon //============================================================================= //============================================================================= // Killing Floor 2 // Copyright (C) 2022 Tripwire Interactive LLC //============================================================================= class KFProj_Bullet_HVStormCannon extends KFProj_Bullet hidedropdown; defaultproperties { MaxSpeed=22500.0 Speed=22500.0 ProjEffectsFadeOutDuration=0 DamageRadius=0 ProjFlightTemplate = ParticleSystem'WEP_HVStormCannon_EMIT.FX_HVStormCannon_Projectile' ImpactEffects = KFImpactEffectInfo'WEP_HVStormCannon_ARCH.Wep_HVStormCannon_Impact' }