//============================================================================= // KFDifficulty_Bloat //============================================================================= // Per Zed, per difficulty balance settings //============================================================================= // Killing Floor 2 // Copyright (C) 2016 Tripwire Interactive LLC //============================================================================= class KFDifficulty_Bloat extends KFMonsterDifficultyInfo abstract; /** Number of puke mines to spawn when a bloat dies on a per-difficulty basis */ var array PukeMinesToSpawnOnDeathByDifficulty; /** How many puke mines to spawn when an AI bloat dies in versus */ var byte PukeMinesToSpawnOnDeath_Versus; /** How many puke mines to spawn when a player-controlled bloat dies in versus */ var byte PukeMinesToSpawnOnDeath_Player_Versus; /** Gets the number of puke mines that the bloat should spawn when dying */ static function byte GetPukeMinesToSpawnOnDeath( KFPawn_ZedBloat BloatPawn, GameInfo GI) { if( BloatPawn.bVersusZed ) { return default.PukeMinesToSpawnOnDeath_Player_Versus; } if( KFGameInfo_VersusSurvival(GI) != none ) { return default.PukeMinesToSpawnOnDeath_Versus; } return default.PukeMinesToSpawnOnDeathByDifficulty[GI.GetModifiedGameDifficulty()]; } defaultproperties { // Normal Difficulty Normal={(HealthMod=0.750000, HeadHealthMod=0.750000, DamageMod=0.4, //0.6 SoloDamageMod=0.300000, //0.5 BlockSettings={(Chance=0.0, Duration=1.25, MaxBlocks=3, Cooldown=3.5, DamagedHealthPctToTrigger=0.1, MeleeDamageModifier=0.3, DamageModifier=0.3, AfflictionModifier=0.2, SoloChanceMultiplier=0.1)}, RallySettings={(bCanRally=false)} )} // Hard difficulty Hard={(DamageMod=0.750000, SoloDamageMod=0.750000, BlockSettings={(Chance=0.1, Duration=1.25, MaxBlocks=4, Cooldown=3.5, DamagedHealthPctToTrigger=0.1, MeleeDamageModifier=0.9, DamageModifier=0.9, AfflictionModifier=0.2, SoloChanceMultiplier=0.1)}, RallySettings={(bCanRally=false)} )} // Suicidal difficulty Suicidal={(HealthMod=1.200000, HeadHealthMod=1.050000, SprintChance=0.100000, DamagedSprintChance=0.100000, SoloDamageMod=0.750000, BlockSettings={(Chance=0.65, Duration=1.25, MaxBlocks=5, Cooldown=3.5, DamagedHealthPctToTrigger=0.1, MeleeDamageModifier=0.9, DamageModifier=0.9, AfflictionModifier=0.2, SoloChanceMultiplier=0.1)}, RallySettings={(bCauseSprint=true, DealtDamageModifier=1.5, TakenDamageModifier=0.5)} //{(bCauseSprint=true, DealtDamageModifier=1.2, TakenDamageModifier=0.9)} )} // Hell On Earth difficulty HellOnEarth={(HealthMod=1.300000, HeadHealthMod=1.100000, SprintChance=0.300000, DamagedSprintChance=0.500000, DamageMod=1.500000, SoloDamageMod=0.75, BlockSettings={(Chance=0.85, Duration=1.25, MaxBlocks=6, Cooldown=3.5, DamagedHealthPctToTrigger=0.1, MeleeDamageModifier=0.9, DamageModifier=0.9, AfflictionModifier=0.2, SoloChanceMultiplier=0.2)}, RallySettings={(bCauseSprint=true, DealtDamageModifier=1.5, TakenDamageModifier=0.5)} )} // Versus Block settings BlockSettings_Versus={()} BlockSettings_Player_Versus=(DamageModifier=0.3, MeleeDamageModifier=0.3) // Versus Rally settings RallySettings_Versus={(bCauseSprint=true)} RallySettings_Player_Versus={(DealtDamageModifier=1.2)} // Death Puke Mine numbers -- maximum of 3 PukeMinesToSpawnOnDeathByDifficulty(`DIFFICULTY_Normal) =0 PukeMinesToSpawnOnDeathByDifficulty(`DIFFICULTY_Hard) =1 PukeMinesToSpawnOnDeathByDifficulty(`DIFFICULTY_Suicidal) =3 PukeMinesToSpawnOnDeathByDifficulty(`DIFFICULTY_HellOnEarth) =3 PukeMinesToSpawnOnDeath_Versus =0 PukeMinesToSpawnOnDeath_Player_Versus =3 }