//============================================================================= // KFDT_Fire_HRGScorcherDoT //============================================================================= // Damage caused by burning from being hit by a HRG Scorcher shot //============================================================================= // Killing Floor 2 // Copyright (C) 2020 Tripwire Interactive LLC // Roberto Moreno (Saber Interactive) //============================================================================= class KFDT_Fire_HRGScorcherDoT extends KFDT_Fire abstract hidedropdown; static function int GetKillerDialogID() { return 86;//KILL_Fire } static function int GetDamagerDialogID() { return 102;//DAMZ_Fire } static function int GetDamageeDialogID() { return 116;//DAMP_Fire } defaultproperties { WeaponDef=class'KFWeapDef_HRGScorcher' DoT_Type=DOT_Fire DoT_Duration=3.0 //2.0 //5.0 //1.0 DoT_Interval=0.5 DoT_DamageScale=0.12 //0.25 //1.0 BurnPower=8 //1.0 //18.5 }