/** * MobileMenuBarItem * Interface for any object that is stored in a MobileMenuBar. * * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class MobileMenuBarItem extends Object; var int Width; var int Height; // Set before being rendered - if was not rendered, then it is invalid. var Vector2D VpPos; /* Render a visible item in the bar (only called if visible) * * @Param Bar - Bar that is rendering item. * @param Canvas - Render system. * @Param DeltaTime - Time since last render. */ function RenderItem(MobileMenuBar Bar, Canvas Canvas, float DeltaTime) { } defaultproperties { }