//============================================================================= // KFInventory_Armor //============================================================================= // Class Description //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC // - Author 4/1/2014 //============================================================================= class KFInventory_Armor extends Inventory; defaultproperties { Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 StaticMesh=StaticMesh'WEP_3P_Pickups_MESH.Item_Armor_Pickup' End Object PickupFactoryMesh=StaticMeshComponent0 }