//============================================================================= // KFDifficulty_DAR_Rocket //============================================================================= // //============================================================================= // Killing Floor 2 // Copyright (C) 2018 Tripwire Interactive LLC //============================================================================= class KFDifficulty_DAR_Rocket extends KFDifficulty_DAR dependsOn(KFPawn_ZedDAR_Rocket) abstract; defaultproperties { // Normal difficulty Normal={( HealthMod=0.750000, HeadHealthMod=0.750000, DamageMod=0.35, SoloDamageMod=0.3500000, RallySettings={(bCanRally=false)} )} // Hard difficulty Hard={( SoloDamageMod=0.7500000, RallySettings={(bCanRally=false)} )} // Suicidal difficulty Suicidal={( DamagedSprintChance=0.500000, SoloDamageMod=0.7500000, RallySettings={(DealtDamageModifier=1.2, TakenDamageModifier=0.9)} )} // Hell On Earth difficulty HellOnEarth={( HealthMod=1.300000, HeadHealthMod=1.100000, SprintChance=0.750000, DamagedSprintChance=1.000000, DamageMod=1.500000, SoloDamageMod=0.7500000, RallySettings={(bCauseSprint=true, DealtDamageModifier=1.2, TakenDamageModifier=0.9)} )} // Versus Rally settings RallySettings_Versus={(bCauseSprint=true)} }