//============================================================================= // KFDT_Fire_Ground_FlareGun //============================================================================= // Damage caused by burning from being hit by a dragon's breath ground fire //============================================================================= // Killing Floor 2 // Copyright (C) 2020 Tripwire Interactive LLC // Tulio Beloqui (Saber Interactive) //============================================================================= class KFDT_Fire_Ground_FlareGun extends KFDT_Fire_Ground abstract; static function int GetKillerDialogID() { return 86;//KILL_Fire } static function int GetDamagerDialogID() { return 102;//DAMZ_Fire } static function int GetDamageeDialogID() { return 116;//DAMP_Fire } defaultproperties { WeaponDef=class'KFWeapDef_FlareGun' DoT_Type=DOT_Fire DoT_Duration=1.7 //5.0 DoT_Interval=0.4 //1.0 DoT_DamageScale=0.8 //1.5 BurnPower=12 //15.5 ModifierPerkList(0) = class'KFPerk_Firebug' ModifierPerkList(1) = class'KFPerk_Gunslinger' ModifierPerkList(2) = class'KFPerk_Sharpshooter' }