/** * This class is the base class for Gear waveforms * * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class GameWaveForms extends Object; /** The forcefeedback waveform to play with a particular camera shakes */ var ForceFeedbackWaveform CameraShakeMediumShort; /** The forcefeedback waveform to play with a particular camera shakes */ var ForceFeedbackWaveform CameraShakeMediumLong; /** The forcefeedback waveform to play with a particular camera shakes */ var ForceFeedbackWaveform CameraShakeBigShort; /** The forcefeedback waveform to play with a particular camera shakes */ var ForceFeedbackWaveform CameraShakeBigLong; defaultproperties { Begin Object Class=ForceFeedbackWaveform Name=ForceFeedbackWaveform7 Samples(0)=(LeftAmplitude=60,RightAmplitude=60,LeftFunction=WF_LinearDecreasing,RightFunction=WF_LinearDecreasing,Duration=0.500) End Object CameraShakeMediumShort=ForceFeedbackWaveform7 Begin Object Class=ForceFeedbackWaveform Name=ForceFeedbackWaveform8 Samples(0)=(LeftAmplitude=60,RightAmplitude=60,LeftFunction=WF_LinearDecreasing,RightFunction=WF_LinearDecreasing,Duration=1.500) End Object CameraShakeMediumLong=ForceFeedbackWaveform8 Begin Object Class=ForceFeedbackWaveform Name=ForceFeedbackWaveform9 Samples(0)=(LeftAmplitude=100,RightAmplitude=100,LeftFunction=WF_LinearDecreasing,RightFunction=WF_LinearDecreasing,Duration=0.500) End Object CameraShakeBigShort=ForceFeedbackWaveform9 Begin Object Class=ForceFeedbackWaveform Name=ForceFeedbackWaveform10 Samples(0)=(LeftAmplitude=100,RightAmplitude=100,LeftFunction=WF_LinearDecreasing,RightFunction=WF_LinearDecreasing,Duration=1.500) End Object CameraShakeBigLong=ForceFeedbackWaveform10 }