/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class SeqAct_ToggleInput extends SeqAct_Toggle; var() bool bToggleMovement; var() bool bToggleTurning; defaultproperties { ObjName="Toggle Input" ObjCategory="Toggle" VariableLinks.RemoveIndex(1) bToggleMovement=true bToggleTurning=true }