//============================================================================= // The Hinge joint class. // Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. //============================================================================= class RB_HingeActor extends RB_ConstraintActor placeable; defaultproperties { Begin Object Class=RB_HingeSetup Name=MyHingeSetup End Object ConstraintSetup=MyHingeSetup Begin Object Name=Sprite Sprite=Texture2D'EditorResources.S_KHinge' HiddenGame=True End Object Begin Object Class=ArrowComponent Name=ArrowComponent0 ArrowColor=(R=255,G=64,B=64) bTreatAsASprite=True SpriteCategoryName="Physics" End Object Components.Add(ArrowComponent0) }