/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class InterpTrackInstVectorMaterialParam extends InterpTrackInst native(Interpolation); cpptext { virtual void InitTrackInst(UInterpTrack* Track); virtual void TermTrackInst(UInterpTrack* Track); virtual void SaveActorState(UInterpTrack* Track); virtual void RestoreActorState(UInterpTrack* Track); } /** list of MICs we are using and optionally also the original value of the parameter we're editing * array size should match owner track's Materials array */ struct native VectorMaterialParamMICData { /** MICs we're using to set the desired parameter on PrimitiveComponents - size of array should match track's AffectedMaterialRefs */ var const array MICs; /** saved values for restoring state when exiting Matinee - size of array should match MICs */ var const array MICResetVectors; }; var array MICInfos; /** track we are an instance of - used in the editor to propagate changes to the track's Materials array immediately */ var InterpTrackVectorMaterialParam InstancedTrack;