//============================================================================= // KFDT_LazerCutter_Beam //============================================================================= // Killing Floor 2 // Copyright (C) 2019 Tripwire Interactive LLC //============================================================================= class KFDT_LazerCutter_Beam extends KFDT_Microwave abstract hidedropdown; /** Test obliterate conditions when taking damage */ static function bool CheckObliterate(Pawn P, int Damage) { return default.bCanObliterate; } defaultproperties { // physics impact RadialDamageImpulse = 750 KDeathUpKick = 750 KDeathVel = 350 KDamageImpulse = 2000 GunHitPower=150 EMPPower = 10 WeaponDef = class'KFWeapDef_LazerCutter' EffectGroup = 255 //None bCanObliterate = true bCanGib = true //Perk ModifierPerkList(0) = class'KFPerk_Survivalist' }