//============================================================================= // KFSeqEvent_CollectTrigger //============================================================================= // Events telling Kismet of various progress that has occurred during // an ActivateTrigger objective //============================================================================= // Killing Floor 2 // Copyright (C) 2016 Tripwire Interactive LLC //============================================================================= class KFSeqEvent_CollectTrigger extends SequenceEvent; enum ECollectTriggerEvent { ECollectTriggerEvent_Activated, ECollectTriggerEvent_ObjectDropped, ECollectTriggerEvent_ObjectPickedUp, ECollectTriggerEvent_ObjectDelivered }; defaultproperties { ObjCategory="KF" ObjName="Collect Trigger Event" VariableLinks.Empty bPlayerOnly=false MaxTriggerCount=0 OutputLinks(ECollectTriggerEvent_Activated)=(LinkDesc="Activated") OutputLinks(ECollectTriggerEvent_ObjectDropped)=(LinkDesc="Object Dropped") OutputLinks(ECollectTriggerEvent_ObjectPickedUp)=(LinkDesc = "Object Picked Up") OutputLinks(ECollectTriggerEvent_ObjectDelivered)=(LinkDesc = "Object Delivered") }