/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ //============================================================================= // LensFlareEditorOptions // // A configuration class that holds information for the setup of the LensFlare editor. // Supplied so that the editor 'remembers' the last setup the user had. //============================================================================= class LensFlareEditorOptions extends Object hidecategories(Object) config(EditorUserSettings) native; var(Options) config linearcolor LFED_BackgroundColor; var(Options) config linearcolor LFED_Empty_Background; var(Options) config linearcolor LFED_Source_ElementEd_Background; var(Options) config linearcolor LFED_Source_Unselected; var(Options) config linearcolor LFED_Source_Selected; var(Options) config linearcolor LFED_ElementEd_Background; var(Options) config linearcolor LFED_Element_Unselected; var(Options) config linearcolor LFED_Element_Selected; var(Options) config bool bShowGrid; var(Options) config color GridColor_Hi; var(Options) config color GridColor_Low; var(Options) config float GridPerspectiveSize; var(Options) config string PostProcessChainName; var(Options) config int ShowPPFlags; defaultproperties { }