//============================================================================= // KFGFxHUD_WeaponRadar //============================================================================= //============================================================================= // Killing Floor 2 // Copyright (C) 2022 Tripwire Interactive LLC //============================================================================= class KFGFxWorld_WeaponRadar extends GFxMoviePlayer; struct RadarObject { var vector Location; var string IconPath; }; var array ObjectsInRadar; var GFxObject RadarContainer; /** Ties the GFxClikWidget variables to the .swf components and handles events */ event bool WidgetInitialized(name WidgetName, name WidgetPath, GFxObject Widget) { switch(WidgetName) { case ('radarContainer'): if ( RadarContainer == none ) { RadarContainer = Widget; } break; } return true; } simulated function AddRadarElements(array Elements) { local int i; local GFxObject DataObject; local GFxObject DataProvider; if (Elements.Length == 0 || RadarContainer == none) { return; } DataProvider = CreateArray(); for (i = 0; i < Elements.Length; ++i) { DataObject = CreateObject( "Object" ); DataObject.SetFloat("UIX", Elements[i].X); DataObject.SetFloat("UIY", Elements[i].Y); DataProvider.SetElementObject(i, DataObject); } RadarContainer.SetObject("RadarElements", DataProvider); } simulated function Clear() { if (RadarContainer != none) { RadarContainer.ActionScriptVoid("Clear"); } } simulated function PrintLog(string text) { `Log("ActionScript Log: " $text); } defaultproperties { RenderTexture=TextureRenderTarget2D'WEP_1P_Optics_TEX.Wep_1stP_Radar_R2T' MovieInfo=SwfMovie'UI_World.RadarWorld_SWF' bAutoPlay=false }