//============================================================================= // KFDT_NPCBump //============================================================================= // Damage type caused by NPCs bumping into KFDestructibleActors. If a // destructible actor has this class in its InstaKillDamageType list then // any Zed will attempt to path through the destructible actor. // See KFScout, PathSizes for current Large size. // See AKFAIController::ShouldIgnoreNavigationBlocking() for where this is // checked. //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC //============================================================================= class KFDT_NPCBump extends KFDT_Bludgeon abstract; defaultproperties { }