/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class SeqAct_MobileClearInputZones extends SequenceAction native; cpptext { void Activated(); }; defaultproperties { ObjName="Clear Input Zones" ObjCategory="Mobile" InputLinks(0)=(LinkDesc="In") OutputLinks(0)=(LinkDesc="Out") VariableLinks.Empty }