//============================================================================= // KFWeap_Knife_Support //============================================================================= // Class Description //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC // - Author 4/14/2014 //============================================================================= class KFWeap_Knife_Support extends KFWeap_Edged_Knife; defaultproperties { // Zooming/Position PlayerViewOffset=(X=10,Y=10,Z=0) // Content PackageKey="SupportKnife" FirstPersonMeshName="WEP_1P_SupportKnife_MESH.Wep_1stP_SupportKnife_Rig" AttachmentArchetypeName="WEP_SupportKnife_ARCH.Wep_SupportKnife_3P" Begin Object Name=FirstPersonMesh AnimSets(0)=AnimSet'WEP_1P_CommandoKnife_ANIM.Wep_1stP_CommKnife_Anim' End Object // Inventory AssociatedPerkClasses(0)=class'KFPerk_Support' WeaponSelectTexture=Texture2D'ui_weaponselect_tex.UI_WeaponSelect_SupportKnife' }