//============================================================================= // KFDifficulty_Siren //============================================================================= // Per Zed, per difficulty balance settings //============================================================================= // Killing Floor 2 // Copyright (C) 2016 Tripwire Interactive LLC //============================================================================= class KFDifficulty_Siren extends KFMonsterDifficultyInfo abstract; defaultproperties { // Normal difficulty Normal={(HealthMod=1.00000, HeadHealthMod=1.000000, DamageMod=0.25, //1.0 //0.6 SoloDamageMod=0.30000, //0.5 RallySettings={(bCanRally=false)} )} // Hard difficulty Hard={(HealthMod=1.00000, HeadHealthMod=1.000000, DamageMod=1.000000, SoloDamageMod=0.650000, RallySettings={(bCanRally=false)} )} // Suicidal difficulty Suicidal={(HealthMod=1.000000, HeadHealthMod=1.000000, DamageMod=1.000000, DamagedSprintChance=0.65, //0.05 SoloDamageMod=0.650000, RallySettings={(DealtDamageModifier=1.2, TakenDamageModifier=0.9)} )} // Hell On Earth difficulty HellOnEarth={(HealthMod=1.000000, HeadHealthMod=1.000000, DamagedSprintChance=0.85, //0.1 DamageMod=1.000000, SoloDamageMod=0.750000, RallySettings={(bCauseSprint=true, DealtDamageModifier=1.2, TakenDamageModifier=0.9)} )} // Versus Rally settings RallySettings_Versus={(bCauseSprint=true)} RallySettings_Player_Versus={(DealtDamageModifier=1.2)} }