//============================================================================= // KFDT_Fire_Ground_ThermiteBore //============================================================================= // Damage type class for the thermite bore ground fire //============================================================================= // Killing Floor 2 // Copyright (C) 2021 Tripwire Interactive LLC //============================================================================= class KFDT_Fire_Ground_ThermiteBore extends KFDT_Fire_Ground abstract; defaultproperties { bShouldSpawnPersistentBlood=false // physics impact RadialDamageImpulse=0 KDeathUpKick=0 KDeathVel=0 KnockdownPower=0 StumblePower=100 BurnPower=10 // DOT DoT_Duration=3.0 //5.0 DoT_Interval=0.5 DoT_DamageScale=0.5 //0.2 bIgnoreSelfInflictedScale=false WeaponDef=class'KFWeapDef_ThermiteBore' }