/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ /** * This class is responsible for mapping properties in an Settings * object to something that the UI system can consume. */ class UIDataProvider_Settings extends UIPropertyDataProvider native(inherit) transient; /** Holds the settings object that will be exposed to the UI */ var Settings Settings; /** Whether this provider is a row in a list (removes array handling) */ var bool bIsAListRow; defaultproperties { }