/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class SeqAct_PlayFaceFXAnim extends SequenceAction native(Sequence); /** Reference to FaceFX AnimSet package the animation is in */ var() FaceFXAnimSet FaceFXAnimSetRef; /** * Name of group within the FaceFXAsset to find the animation in. Case sensitive. */ var() string FaceFXGroupName; /** * Name of FaceFX animation within the specified group to play. Case sensitive. */ var() string FaceFXAnimName; /** The SoundCue to play with this FaceFX. **/ var() SoundCue SoundCueToPlay; // WWISEMODIF_START, alessard, nov-28-2008, WwiseAudioIntegration var() AkEvent AkEventToPlay; // WWISEMODIF_END defaultproperties { ObjName="Play FaceFX Anim" ObjCategory="Sound" InputLinks(0)=(LinkDesc="Play") }