/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class LineBatchComponent extends PrimitiveComponent native noexport; /** These mirror the C++ side properties. I'm making a class here so LineBatchComponent will get the defaultprops from the PrimitiveComponent base class */ // Virtual function table. var native const noexport pointer FPrimitiveDrawInterfaceVfTable; // FPrimitiveDrawInterface FSceneView* var native const noexport pointer FPrimitiveDrawInterfaceView; var native transient const array BatchedLines; var native transient const array BatchedPoints; var native transient const float DefaultLifeTime;