/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class FogVolumeSphericalDensityInfo extends FogVolumeDensityInfo showcategories(Movement) native(FogVolume) placeable; defaultproperties { Begin Object Name=AutomaticMeshComponent0 StaticMesh=StaticMesh'EngineMeshes.Sphere' bCastDynamicShadow=FALSE BlockRigidBody=false bForceDirectLightMap=FALSE bAcceptsDynamicLights=FALSE bAcceptsLights=FALSE CastShadow=FALSE bUsePrecomputedShadows=FALSE bAcceptsStaticDecals=FALSE bAcceptsDynamicDecals=FALSE bUseAsOccluder=FALSE bSelectable=FALSE bIgnoreOwnerHidden=TRUE CollideActors=FALSE End Object Begin Object Class=DrawLightRadiusComponent Name=DrawSphereRadius0 End Object Components.Add(DrawSphereRadius0) Begin Object Class=FogVolumeSphericalDensityComponent Name=FogVolumeComponent0 PreviewSphereRadius=DrawSphereRadius0 End Object DensityComponent=FogVolumeComponent0 Components.Add(FogVolumeComponent0) }