/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. * * An interface for a Key Value Store system within the context of the CloudSaveSystem */ interface CloudSaveSystemKVSInterface; /**Reads a value from the KVS. KeyNames can overlap across save slots*/ function bool ReadKeyValue(int SaveSlotIndex, string KeyName, EPlatformInterfaceDataType Type, out PlatformInterfaceDelegateResult Value); /**Writes a value to the KVS. KeyNames can overlap across save slots*/ function bool WriteKeyValue(int SaveSlotIndex, string KeyName, const out PlatformInterfaceData Value);