//============================================================================= // KFAISpawnManager_Tutorial //============================================================================= // The KFAISpawnManager for a tutorial game //============================================================================= // Killing Floor 2 // Copyright (C) 2016 Tripwire Interactive LLC //============================================================================= class KFAISpawnManager_Tutorial extends KFAISpawnManager; DefaultProperties { EarlyWaveIndex=2 // --------------------------------------------- // Wave settings DifficultyWaveSettings(0)={(Waves[0]=KFAIWaveInfo'GP_Spawning_ARCH.Short.ZED_Wave1', Waves[1]=KFAIWaveInfo'GP_Spawning_ARCH.Short.ZED_Wave2', // Dummy entry because survival assumes we have a boss wave for the HUD wave counter Waves[2]=None)} // Normal SoloWaveSpawnRateModifier(0)={(RateModifier[0]=1.5, // Wave 1 RateModifier[1]=1.5)} // Wave 2 }