//============================================================================= // KFSM_PlayerSiren_Melee //============================================================================= // Player controlled siren attacks //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC //============================================================================= class KFSM_PlayerSiren_Melee extends KFSM_PlayerMeleeBase; defaultproperties { Attacks.Add((Type=PZA_Default, Stance=EAS_UpperBody, Anims=(Player_Light_Atk))) //Attacks.Add((Type=PZA_Sprinting, Stance=EAS_FullBody, Anims=(Player_Lunge_Combo))) //Attacks.Add((Type=PZA_Jumping, Stance=EAS_FullBody, Anims=(Player_Jump_Atk))) //Attacks.Add((Type=PZA_Headless, Stance=EAS_UpperBody, Anims=(Player_Headless_Atk_V1, Player_Headless_Atk_V2))) }