//============================================================================= // KFDT_Explosive_C4 //============================================================================= // Explosive damage type for C4 //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC // Jeff Robinson //============================================================================= class KFDT_Explosive_C4 extends KFDT_Explosive abstract hidedropdown; defaultproperties { bShouldSpawnPersistentBlood=true EffectGroup=FXG_Fire // physics impact RadialDamageImpulse=2000//3000 GibImpulseScale=0.15 KDeathUpKick=1000 KDeathVel=300 KnockdownPower=150 StumblePower=400 BurnPower=2 // DOT DoT_Type=DOT_Fire DoT_Duration=3.0 DoT_Interval=1.0 DoT_DamageScale=0.0 // don't want it to do any actual damage, because dying from DOT or taking DOT after death will cause obliteration, which looks weird WeaponDef=class'KFWeapDef_C4' ModifierPerkList(0)=class'KFPerk_Demolitionist' ObliterationHealthThreshold=-400 ObliterationDamageThreshold=400 }