//============================================================================= // KFAfflictions_Fire_Patriarch //============================================================================= // Afflictions class for Patriarch to handle additional body material //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC //============================================================================= class KFAffliction_Fire_Patriarch extends KFAffliction_Fire; /** Overloaded to support secondary body mat */ function SetMaterialParameter(float BurnedAmount) { // cap at 35% burn Super.SetMaterialParameter(fMin(BurnedAmount, 0.35f)); } defaultproperties { //defaults }