/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. * * Holds the matchmaking stats when searching for sessions. * These can be converted to XML and uploaded to MCP. */ class OnlineMatchmakingStats extends Object native; struct native MMStats_Timer { var bool bInProgress; var double MSecs; }; native function StartTimer(out MMStats_Timer Timer); native function StopTimer(out MMStats_Timer Timer); cpptext { virtual void ToXML(FString& OutXmlStr,const FUniqueNetId& UniqueId,const FString& XmlPlatformStr,UBOOL bShouldIndent) { check(0 && "not implemented"); } }