/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class MaterialExpressionComment extends MaterialExpression native(Material); var int PosX; var int PosY; var int SizeX; var int SizeY; var() string Text; cpptext { /** * Text description of this expression. */ virtual FString GetCaption() const; /** * MatchesSearchQuery: Check this expression to see if it matches the search query * @param SearchQuery - User's search query (never blank) * @return TRUE if the expression matches the search query */ virtual UBOOL MatchesSearchQuery( const TCHAR* SearchQuery ); } defaultproperties { MenuCategories(0)="Utility" }