class InterpGroupDirector extends InterpGroup native(Interpolation) collapsecategories hidecategories(Object); /** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. * * Group for controlling properties of a 'player' in the game. This includes switching the player view between different cameras etc. */ cpptext { // UInterpGroup interface virtual void UpdateGroup(FLOAT NewPosition, class UInterpGroupInst* GrInst, UBOOL bPreview, UBOOL bJump); // UInterpGroupDirector interface class UInterpTrackDirector* GetDirectorTrack(); class UInterpTrackFade* GetFadeTrack(); class UInterpTrackSlomo* GetSlomoTrack(); class UInterpTrackColorScale* GetColorScaleTrack(); class UInterpTrackAudioMaster* GetAudioMasterTrack(); } defaultproperties { GroupName="DirGroup" }