/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class AmbientSoundSimpleSplineNonLoop extends AmbientSoundSimpleSpline; defaultproperties { Begin Object Name=DrawSoundRadius0 SphereColor=(R=255,G=0,B=51) End Object Begin Object NAME=Sprite Sprite=Texture2D'EditorResources.AmbientSoundIcons.S_Ambient_Sound_Non_Loop' Scale=0.25 End Object Components.Remove( AudioComponent2 ) Begin Object Class=SimpleSplineNonLoopAudioComponent Name=AudioComponent3 PreviewSoundRadius=DrawSoundRadius0 bAutoPlay=false bStopWhenOwnerDestroyed=true bShouldRemainActiveIfDropped=true End Object AudioComponent=AudioComponent3 Components.Add(AudioComponent3) }