//============================================================================= // KFProj_Bullet_Mac10 //============================================================================= // Bullet projectile for Mac10. //============================================================================= // Killing Floor 2 // Copyright (C) 2018 Tripwire Interactive LLC //============================================================================= class KFProj_Bullet_Mac10 extends KFProj_Bullet_AssaultRifle hidedropdown; defaultproperties { //ProjFlightTemplate = ParticleSystem'WEP_DragonsBreath_EMIT.Tracer.FX_DragonsBreath_Tracer' ProjFlightTemplate = ParticleSystem'FX_Projectile_EMIT.FX_Tracer_9MM_ZEDTime' ImpactEffects = KFImpactEffectInfo'WEP_MAC10_ARCH.Mac10_bullet_impact' //AmbientSoundPlayEvent = AkEvent'WW_WEP_SA_DragonsBreath.Play_SA_DragonsBreath_Projectile_Loop' //AmbientSoundStopEvent = AkEvent'WW_WEP_SA_DragonsBreath.Stop_SA_DragonsBreath_Projectile_Loop' }