//============================================================================= // KFDT_Microwave_Beam //============================================================================= // Damage caused by the microwave gun primary fire //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC // John "Ramm-Jaeger" Gibson and Andrew Ladenberger //============================================================================= class KFDT_Microwave_Beam extends KFDT_Microwave abstract; /** Test obliterate conditions when taking damage */ static function bool CheckObliterate(Pawn P, int Damage) { return default.bCanObliterate; } defaultproperties { WeaponDef=class'KFWeapDef_MicrowaveGun' // physics impact RadialDamageImpulse=750 KDeathUpKick=750 KDeathVel=350 KDamageImpulse=2000 DoT_Type=DOT_Fire DoT_Duration=1.7 //5.0 DoT_Interval=0.5 DoT_DamageScale=0.8 bIgnoreSelfInflictedScale=true BurnPower=5.5 //2.5 MicrowavePower=10 StumblePower=30 EffectGroup=255 //None bCanObliterate=true bCanGib=true ModifierPerkList(0)=class'KFPerk_Firebug' }