//============================================================================= // KFDT_Explosive_HEGrenade //============================================================================= // Explosive damage type for high explosive grenades //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC // John "Ramm-Jaeger" Gibson //============================================================================= class KFDT_Explosive_HEGrenade extends KFDT_Explosive abstract hidedropdown; defaultproperties { bShouldSpawnPersistentBlood=true // physics impact RadialDamageImpulse=2000//3000 GibImpulseScale=0.15 KDeathUpKick=1000 KDeathVel=300 KnockdownPower=0 StumblePower=50 MeleeHitPower=200 ObliterationHealthThreshold=-80 ObliterationDamageThreshold=160 WeaponDef=class'KFWeapDef_Grenade_Commando' }